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Hi! First off I would like to say that the game exceeded my expectations! It looked like it would be quite janky based off the screenshots alone but it was actually quite decent! I really liked the art and gameplay, so great job on those! Here are a few issues I had and a few suggestions that I think would improve the game:

1. More lenient parry - Currently the parry is way too hard to land imo (Could be a skill issue though :/)

2. Faster saving screen - The saving screen(The white screen with text in the middle) takes too long to disappear; maybe consider making it faster or adding a way to skip it?

3. A SFX sounds like a Windows notification - The SFX when activating a lever sounds a lot like a Windows notification; not exactly a bad thing but it's kinda weird xD

4. Jumping feels stiff - I believe this is because there is too little air control, so maybe allow us a bit more air control ? (Pretty please)

5. Translation issues - There are also some minor translation issues in English (Mainly weird sentence structures/weird word choices/ some typos) but nothing too major.

6. FG sometime blocks enemy health - The foreground sometimes obstructs our vision and hide enemies; maybe making the enemy health bar display in front of the FG will fix it?

7. Magic arrow range is too short - This lead to me almost not using them at all, they just didn't feel worth it :/

8. Map markers - Given the metroidvania nature of the game, map markers would definitely be a great addition :D

Keep in mind that this is all my personal opinion, so feel free to ignore it  or part of it entirely :D

Overall the game looks pretty cool, so I will definitely play the full version! Good luck for continued development!

P.S The Guise also looks pretty cool; I'll give it a shot soon ;D

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Thank you for perfect feedback, mate, it shows right away what needs to be worked on! Thank you a thousand times!

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No problem! Happy programming!