Devilguard - demo
A downloadable game for Windows
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The life of demons and their sidekicks is difficult.
This time, the Order of fighters against evil kidnapped a demon, whom the warrior girl Tyria vowed to protect at all costs.
- Stamina based combat system with sword attacks, super attacks, dodges, blocks and parries
- Auxiliary combat magic that can be selected to suit your playstyle
- Improving character stats through new equipment and finding secret items
- Exploring the world according to the main story, side quests or finding secrets and better equipment
- Side quests with gameplay that differs from the main gameplay
- Mini-games that allow you to earn extra gold or just have fun
Status | In development |
Platforms | Windows |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Rasul Mono |
Genre | Adventure, Action |
Made with | Construct |
Tags | 2D, Action-Adventure, Anime, Exploration, Fantasy, Female Protagonist, Metroidvania, Side Scroller |
Average session | About an hour |
Languages | English, Russian |
Inputs | Keyboard, Xbox controller, Gamepad (any), Playstation controller |
Links | Steam, Steam, Homepage |
Download
Download NowName your own price
Click download now to get access to the following files:
dropbox link (win64 and win32 builds)
External
Comments
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Hi! First off I would like to say that the game exceeded my expectations! It looked like it would be quite janky based off the screenshots alone but it was actually quite decent! I really liked the art and gameplay, so great job on those! Here are a few issues I had and a few suggestions that I think would improve the game:
1. More lenient parry - Currently the parry is way too hard to land imo (Could be a skill issue though :/)
2. Faster saving screen - The saving screen(The white screen with text in the middle) takes too long to disappear; maybe consider making it faster or adding a way to skip it?
3. A SFX sounds like a Windows notification - The SFX when activating a lever sounds a lot like a Windows notification; not exactly a bad thing but it's kinda weird xD
4. Jumping feels stiff - I believe this is because there is too little air control, so maybe allow us a bit more air control ? (Pretty please)
5. Translation issues - There are also some minor translation issues in English (Mainly weird sentence structures/weird word choices/ some typos) but nothing too major.
6. FG sometime blocks enemy health - The foreground sometimes obstructs our vision and hide enemies; maybe making the enemy health bar display in front of the FG will fix it?
7. Magic arrow range is too short - This lead to me almost not using them at all, they just didn't feel worth it :/
8. Map markers - Given the metroidvania nature of the game, map markers would definitely be a great addition :D
Keep in mind that this is all my personal opinion, so feel free to ignore it or part of it entirely :D
Overall the game looks pretty cool, so I will definitely play the full version! Good luck for continued development!
P.S The Guise also looks pretty cool; I'll give it a shot soon ;D
Thank you for perfect feedback, mate, it shows right away what needs to be worked on! Thank you a thousand times!
No problem! Happy programming!